FULL NAME
Samuel T. Owen
BIRTH DATE
Appx. 1953
AGE
Appx. 60
RACE
Ajin
ALIAS
Sato
PRONOUNS
He/Him/His
OCCUPATION
Terrorist (Can this really count as a job?)
STATUS
Uninterested
APPEARANCE
HEIGHT
5'08"
HAIR
Grey
BUILD
Fit old man
EYES
Red
PERSONALITY
Sato is a charismatic old man. He appears genuine, but is deceptive. One cannot predict what Sato thinks as he tends to behave chaotically. While given his inability to die as an Ajin, Sato seeks thrills and kills. He is manipulative in nature. In short, even though Sato may be charming or playful, tread carefully.
BACKGROUND
FAMILY
In the manga, we only see two of Sato's relatives: his father and uncle. His father would punish young Samuel's disregard for life. Yet, the father appears remorseful after hitting his son. With a wicked smile, we can see that Samuel would manipulate his father's emotions. After being discharged from the American Marine Corps. Samuel is approached by his uncle. The man runs an illicit business and seeks to bring his nephew into the trade. Initially, Samuel refuses and continues to play his GameBoy. One of the uncle's cronies notices where the young man's attention is planted. He tells Samuel that they are going to the country that makes the top of the line games: Japan. With his interest piqued, Samuel accepts his uncle's offer.
His given name when born is actually Samuel T. Owen.
As a child, Samuel was seen ruthlessly killing numerous animals in cold blood for entertainment in a barn, much to his father's fear. While his father scolds Samuel and loves him deeply, Samuel himself seems indifferent and incapable of understanding his emotions.
Satō was part of the United States Marine Corps in the past. Nicknamed "Poker-face," he began his 8-week recruit training in San Diego in 1969 by faking his age to join the corps. After the first 2 weeks, he left because of a supposed serious illness. This was, however, a cover, as he was actually recruited to be part of an ultra-elite section of the military known only as the "team" while fighting in Vietnam.
In 1976, after the end of the war, Satō and the "team," as well as a nameless man being questioned by Tosaki in present time, are assigned to a secret recovery mission in Vietnam. With Satō in the lead, the group had managed to perfectly execute the mission in 2 days without firing a single shot, but just as the team was to return to the extraction point, "the devil woke up," as Satō fired a shot, catching the attention of hundreds of enemies, forcing the men into a battle, resulting in one member dead, one heavily injured, and Satō himself without a leg. After his return, he was dishonorably discharged.
After he was discharged he spent most of his time playing arcade games until he was recruited by his uncle and went to Japan. Sometime later his uncle was killed by his rivals. Satō went on to make a lot of enemies in the underworld and was executed however he immediately revived discovering he was an Ajin. (Ajin WIKI)
ABILITIES
BREZ: BATTLE RESURRECTION
With being an Ajin, Sato is immortal. He is unable to die from anything.
RESPAWN
In order to heal from having limbs removed or being incapacitated by poison, an Ajin simply needs to die. Sato is not afraid of pain or death. He is eager to kill himself if it provides him a healthy body to continue the fight.
AI: IBM
As true with many Ajin, Sato is capable of summoning an IBM. Essentially, he conjures a form made of Invisible Black Matter. During the course of the manga, Sato learns how to elevate his IBM. Untrained Ajin are unable to summon a cooperative IBM. Additionally, there is a limit to how many times an IBM can be summoned. As for Sato, he can conjure one about three times a day. He even learns how to summon more than one at a time. Thanks to Kei Nagai, the old soldier observes new tricks to train his IBM. While taking his IBM "off its leash," Sato accomplishes something entirely unheard of: creating an IBM with a seemingly higher sentience. (One may argue that Sato's IBM is solely reflecting his own military expertise and strong will, but I surmise that the being has become more alive).
MISC
🌕Sato is most likely what researchers call a "Variant Ajin." Generally, most Ajin do not have the amount of control of black matter as Sato does. 🌕 Sato's attention in a mission wavers with boredom. For instance, when Sato and his group take down several individuals on his hitlist, the old man gradually loses interest. When Tanaka (Sato's first-hand Ajin) remarks that they are succeeding in their goal, the other shows regret for not cutting the list down. Seeing that the individuals on the list experimented on Ajin, Tanaka is shocked from his leader's answer: "You can take care of it yourself." 🌕 Should Sato have not accepted his uncle's offer to go to Japan, then there's a chance that he would not have been killed. Thus, he may not have known about his Ajin identity and decided to terrorize
Relationships
IBM : The relationship between an Ajin and their IBM depends on how willing the first is to manipulate the other. IBMs tend to reflect their Ajin's thoughts and emotions. Additionally, they are capable of repeating thoughts which hang deep on an Ajin's mind. Essentially one's secrets or states of denial may be revealed! At least, humans cannot see IBMs, therefore one's inner thoughts are safer.
Koji Tanaka:
The first Ajin that Samuel, now known as Sato, saves has been caught by the Japanese government. While being held captive, Tanaka has been experimented upon. Researchers would use inhumane means of understanding more about the "monsters" that they fear; from smashing Tanaka to death by a steel press to mutilating his body just to discern how much pain an Ajin can tolerate. Sato is able to apprehend the scientists and their security guards. Once he saves Tanaka, Sato aims to train his fellow Ajin in order to stand against the humans. Tanaka is indebted to Sato and looks up to him as a savior. Yet, as time progresses and more people die, Tanaka realizes that Sato never cared about an Ajin Revolution. The old man just sought the thrill of combat. Sato understands that Tanaka is no longer a part of his team once the other fails to kill one of their initial targets. Rather than continue to hold onto hate, Tanaka decides not to kill the woman who was ordered to oversee his experimentations. When a meeting is planned between Sato's team and humans of the defense committee, bonds are broken. Tanaka is betrayed as the others abandon him to carry out Sato's next plan of action. Ultimately, he is captured again by the humans. This time, Sato is not one to save the Ajin.
Kei Nagai :
Upon seeing the newly discovered Ajin, Sato has taken an interest in procuring a new comrade for his team. With their initial meeting, Nagai is unaware of the manipulative personality of his new acquaintance. Sato sets the young Ajin up for capture. He knew that should Nagai fall into enemy hands, then they would conduct experiments on the teenager. Through the torment, Nagai would develop a deep seated hatred for the humans that disturbed his life. For some time, Nagai would side with Sato in the hopes of bettering his own position in life as an Ajin. Sato preaches about an Ajin Revolution that would benefit all of the demi-humans who have been forced into hiding. In reality, Nagai would come to learn that the old man has no interest in actually obtaining equal rights for the Ajin. Rage fuels Kei Nagai, but at the same notion, he is stuck between doing nothing and fighting against Sato. When the two fight for the first time, Sato finds something special in Nagai. After all, Nagai was the first true Ajin to initiate combat with the well trained soldier. During the course of their "war," Nagai is able to predict some of Sato's movements. On the other hand, whenever Sato adapts to battle and learns new elements of his Ajin abilities, the young adversary is at a loss. Nagai feels devastated, but determined to stop Sato from continuing to treat life as a game. Nagai may come off as a cold person, but he has more consideration for others than the sociopathic Sato. In the end, the two are pinned against one another for their final fight. Sato expresses that he has enjoyed their time together in regards to comradery and opposition.
Unnamed Uncle : A character does not always need to be named in order to have an impact on another. After being discharged from the Marine Corps, Sato is asked to live with his Uncle. The ex soldier has no initial interest in his Uncle's offer. Yet, once he hears that they are bound to the country responsible for the best video games, matters change. Sato agrees to go to Japan and learn more of his Uncle's trade. Should Sato have not agreed to stay with his Uncle, then he may have not have known about being an Ajin. Furthermore, Sato would not have had the illicit connections to trade organs, guns, ammo and various other tactical technologies capable of conducting the attacks on humans. OOC
NAME
player
CONTACT
PM
DISCORD
Brash.kid#7369
TIMEZONE
Eastern